Why I use Plotagon Story as the basis for telling my stories?




      Let’s say you have a story that you’d like to see get an animated adaptation, correct? But, you lack the blood, sweat, tears, elbow grease, and budget to actually get it produced. I mean, let’s face it. The average person uses their recurring budget to survive that day, week, month, or year. Who honestly has enough stashed away to professionally fund their own animation studio and hire musicians and voice actors to create their newest productions. Very slim, I figured. While not exactly at grand-production level quality, Plotagon Story does in fact contain all of the necessary elements to accomplish such a grand mountain of a task. Starting out it’s absolutely free, but absolutely limited as well. There are only a handful of unlocked scenes and costumes to design your characters with. Additionally, there are only two voices (one male and female) for your characters to utilize, along with a small selection of music to go along with it.
      If you’d like to utilize Plotagon to its fullest extent, it’s highly recommended that purchase the golden ticket (which is around $40). It permanently unlocks all the scenes and costumes for both your stories to take place and for your characters to use. Also if you’d like, purchase the gold package for your characters voices (starting at $4.99/month). An entire page of voices would always available for each and every one of your own custom-made actors to utilize. So, there! You’d roughly be spending around $50 just to make that dream story of yours finally become a reality, versus $,1000+ or maybe even $1,000,000+ to accomplish. Now, I know what you’re thinking. After looking into it yourself, you’ve probably realized that Plotagon is still limited because everything seems to be “conversation-based.” You’re absolutely right. However, that doesn’t your vision is limited either. How?
      Simple! Whatever Plotagon can’t do on it’s own such as: good fight scenes; car/chase scenes; screening multiple entities at one time; can easily be compensated by the use of stock footage. Yes, you’ve read correctly, stock footage. There’s multiple sources online that actually allow the usage of free stock footage for individual, miscellaneous purposes. The legendary film maker, Ralph Bakshi frequently used stock footage and rotoscope animation to animate a lot of scenes that weren’t hand-drawn in many of his films. To this day, both him and his films are known for being classic cult icons to many film enthusiast. However after hearing of this method, this style of animation or story is still not for everyone. Even so, many would still rather stick to the traditional, hand-drawn style of animation while others would prefer to use their own brand of CGI. Either way, that’s what we call the basis for art in which beauty is in the eyes of the beholder.
      We could show two, random people the same style of artwork at the same time and only three outcomes are going to happen: One person would love it, the other would hate it; Both could love it; Both could hate it. It just goes to show that there’s no right or wrong way to do art as you will always have your share of fans, critics, and even haters. You’ll never please everyone and at the same time, never offend everyone with your art either. It all boils down to who you listen to at the end.

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